The course starts with an introduction to 3D computer animation and 3D digital art principles, progressing to advanced computer-based animation, 3D digital art and compositing. Year one Introduction to Animation Techniques Visual Studies: Animation Contextual Studies: Animation 3D CG Fundamentals Introduction to CG Production Pipeline Character Design, 3D CG Modelling and Animation Year two Critical Studies: Animation Visual Forms in Animation and Computer Games Narrative Forms in Animation, Comics and Computer Games Visual and Narrative Forms in Animation Minor Project (3D CG) Personal Project (3D CG) Collaborative Project (3D CG) Advanced 3D Computer Art Techniques CCI Work Experience Year three Major Project Production (3D CG) Running 40 Specified The Animation Business Running 20 Specified Critical Research: Animation Running 20 Optional Advanced CG Production Pipeline Running 20 Specified Major Project Pre-Production (3D CG)
Number | Duration |
---|---|
3 | year |
92% of our computing graduates are employed or in further study 6 months after graduation. (HESA Performance Indicators 2009/10). Graduates from this course have contributed to spectacular TV productions such as Dinotopia, Walking with Beasts and Walking with Dinosaurs. They have been employed at prestigious studios including: * Sony Pictures Imageworks (USA) * Pdi/ Dreamworks (USA) * Animal Logic (Australia) * Core (Canada) * Framestore CFC (UK) * Double Negative (UK) * Cinesite (UK) * Aardman CG (UK). They have worked on the impressive animated VFX sequences in films such as: * Quantum of Solace * The Soloist * Hellboy II: The Golden Army * The Dark Knight * The Boy in Striped Pyjamas * Watchmen * Tales of Despereaux * Beowulf * Speed Racer * Hancock * I Am Legend * Ghost Rider * SpiderMan 3 * Harry Potter * Happy Feet * Monster House * Polar Express * Thunderbirds * Minority Report * Tomorrow Never Dies * Lost in Space.