University College of Creative Arts

Course Details

BA (Hons) Computer Games Arts

Course Description

On this course you’ll explore interactive and digital environments, 3D and 2D concept and asset development or production, current tools and technologies, games design disciplines, theory and context, as well as commercial perspectives. You’ll also learn industry methodologies such as Agile Development, complete a major project demonstrating a working game environment, and produce a portfolio. On this course, you’ll have access to outstanding industry software such as CGI Autodesk Entertainment suites (Maya, 3D Studio Max, Motionbuilder and Mudbox), Quixel Suite, Zbrush, Unity, XNA, Adobe CC, a sound production studio with Pro Tools, and film and animation facilities. You’ll also have access to production cameras, workshops and digital editing studios. Whether your ambition is to become a games artist, designer, producer, 3D modeller, concept or texture artist, this degree offers you the perfect springboard into the games industry. Using the skills they’ve gained with us, our graduates have progressed into the industry, working on both AAA console titles and quirky independent games (iOS and Android), in the fastest growing and most exciting sectors in the digital creative industries.

Course Duration

NumberDuration
3year

Career outcomes

Many of our graduates have gone on to establish themselves in the games industry, with recent alumni landing roles such as concept artist on AAA PlayStation 4 title Until Dawn, production designers for Endemol and Two Four, as well as entrepreneurial independent developers of games for iOS, Android and Steam Greenlight projects. Skills taught on this course are highly transferable, making our graduates valuable assets in a number of industries, such as: Concept design Programming TV and Film Pre-visualisation Interactive multimedia.




BA (Hons) Computer Games Arts University College of Creative Arts