What is Electronic Media Technology ? Electronic media technology prepares students to bridge the gap between traditional media production disciplines and the new digital technologies of media production and communications. It includes instruction in research skills, critical studies in media and portfolio development. Central to the curriculum are opportunities for students to work on projects for actual clients under faculty supervision. These real-world experiences complement academic course work. Many of these experiences are provided in regular production courses, but options also exist for professional internships, individual and group studio projects and a professional capstone experience. The professional certificate program is open to students with a baccalaureate degree in any discipline. Students prepare for career positions in a wide range of media-based communications industries, including audio and video production, corporate communications, digital imaging, multimedia and Web production, presentation support, broadcast and cable television, digital publishing and educational media development. The option to transfer to one of several baccalaureate programs is also available. The professional certificate may be combined with any of the one-year certificate programs, for focused training in a specific technical skill or content area and an enhanced set of professional credentials upon completion of the program. Our philosophy is based upon the belief that there must be balance between practice and theory that integrates design skills and concepts; technical skills; critical, historical and cultural education; and professional practice. Our curriculum seeks to balance studio work with critical, cultural and historical studies. Central to the curriculum are opportunities for students to work on a variety of projects for real clients under faculty supervision.
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1 | year |
Career Possibilities Students who successfully complete the graduate certificate in electronic media technology pursue careers in a variety of professional settings. These include publishing, television stations, photography studios, advertising, motion pictures and the gaming industry. Job titles include: Animator Art director Audio engineer Digital archivist Graphic artist Flash animator Game artist Game developer Game artist Layout artist Media producer Motion graphic artist Multimedia designer Photographer Storyboard artist Video editor Videographer Video producer Web designer Web developer 3-D animator 3-D modeler 3-D texture artist