The MMus in Sonic Arts prepares students for careers in creative industries and artistic, commercial and academic research where creative approaches to sound are in demand. The programme offers not only a comprehensive overview of sonic arts from historical and theoretical viewpoints, but also hands-on, practical and skills-based core courses that can help students design and realise original sound projects throughout the programme and build a strong portfolio as a sound artist. Emphasising both theoretical knowledge and practical skills in sonic arts and sound technology, the Masters Degree programme in Sonic Arts is designed to expose students to the widest range of employment opportunities and advancement to related academic and research fields; it is intended for students coming from diverse backgrounds in one or more of the following: music, computing science, informatics, visual art, performance, theatre, media studies, and film.
Number | Duration |
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1 | year |
Studying for an MMus in Sonic Arts at the University of Aberdeen will assist students in developing the core skills and employment-related experiences that are valued by employers and professional organisations. Graduates in Sonic Arts will be able to seek employment in creative industries, such as film and multimedia sectors, computer games and programming, broadcasting, theatre, education and other areas of the music, sound and entertainment business. Besides these established areas, there is enormous growth in new 'creative industries' in making audio content for computer software, gaming, websites, and other areas of the new media industry. This taught postgraduate programme in Sonic Arts has equal emphasis on promoting students’ creative research and further education in academia. The curriculum of the Sonic Arts programme is designed to help students cultivate theoretical and practical knowledge and skills that can lead to the successful advancement into a PhD programme in Sonic Art and related study areas.